Deadlocks Stacking for Pyanodons mods

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The_Ghost
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Re: Deadlocks Stacking for Pyanodons mods

Post by The_Ghost »

I'm sorry but i've been busy for the past few day. It might take another few days while but i will look into adding them.

EDIT: i've had the required time and your suggested items are now stackable
Mr. Tact
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Re: Deadlocks Stacking for Pyanodons mods

Post by Mr. Tact »

Raw Nexelit would be nice -- needed in mass for rockets. While you are at it, Raw Borax, Niobium Ore, Limestone too.
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Re: Deadlocks Stacking for Pyanodons mods

Post by The_Ghost »

Done, thanks for the input.
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Re: Deadlocks Stacking for Pyanodons mods

Post by Mr. Tact »

Hmm, just updated and Raw Nexelit doesn't appear to be stackable.
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Re: Deadlocks Stacking for Pyanodons mods

Post by The_Ghost »

My fault: had a typo in nexelit and tested only borax to see if my code had no syntax errors and the changes as a whole were applied.
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Re: Deadlocks Stacking for Pyanodons mods

Post by Mr. Tact »

Updated again, I'm on 0.1.8 and Raw Nexelit still won't stack nor does Raw Borax or Limestone. When I attempt to manually insert the materials in a stacking box I get the error "<material> cannot be smelted"
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Re: Deadlocks Stacking for Pyanodons mods

Post by The_Ghost »

Ok, i found it. I forgot to rename a file containing the mods version number. It seems factorio is picky about this files name and ignored it. I updated my build script to rename the file automatically when packaging the mod to prevent this from happening again. Could you confirm if the mod is working now as it should?
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Re: Deadlocks Stacking for Pyanodons mods

Post by Mr. Tact »

Derp. Nevermind. It is working now. Thanks.
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Re: Deadlocks Stacking for Pyanodons mods

Post by ShinoHarvest »

posible add all electronic part resistor 1, 2, 3, inductor..., cpacitor, optical fiber ... because craft is to complex for make it in single point
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Re: Deadlocks Stacking for Pyanodons mods

Post by SounLee »

ShinoHarvest wrote: Wed Nov 14, 2018 10:57 am posible add all electronic part resistor 1, 2, 3, inductor..., cpacitor, optical fiber ... because craft is to complex for make it in single point
yep, thats definitely needed (came here to say the same ^^)
chrisdec
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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

hello everyone,
i have contacted the mod creator and he said that he is currently working on his thesis
so i have suggested him iff i i can help him with the mod
but im an absolute noob at coding, on his github page i did a pull request for soil to be stacked and also add the new raw ores mod
so fingers crossed and hoping ive did it wright
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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

help needed,
i am triyng to add the new version off this mod to the mod portal but it still says "mod with this name already exists"
ive tryed several times already
i wanted to test it out to see iff it works
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Re: Deadlocks Stacking for Pyanodons mods

Post by kingarthur »

chrisdec wrote: Sat Dec 22, 2018 7:21 am help needed,
i am triyng to add the new version off this mod to the mod portal but it still says "mod with this name already exists"
ive tryed several times already
i wanted to test it out to see iff it works
The only way to upload a mod is for it to have an unique name in the info.json and the folder as it needs to match.
chrisdec
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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

kingarthur wrote: Sat Dec 22, 2018 7:27 am
chrisdec wrote: Sat Dec 22, 2018 7:21 am help needed,
i am triyng to add the new version off this mod to the mod portal but it still says "mod with this name already exists"
ive tryed several times already
i wanted to test it out to see iff it works
The only way to upload a mod is for it to have an unique name in the info.json and the folder as it needs to match.
o okay i will give it a try
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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

it worked changed the name now
Deadlock's Stacking 4 Pyanodon
go test it out now and let me know iff it works
added soil and
glass for the raw ores mod
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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

whoop's i did something wrong
Image
what should i do?
kingarthur
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Re: Deadlocks Stacking for Pyanodons mods

Post by kingarthur »

chrisdec wrote: Sat Dec 22, 2018 7:54 am whoop's i did something wrong
Image
what should i do?
looks like you forgot the comma between "soil" and icon in shared.lua file on line 5
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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

kingarthur wrote: Sat Dec 22, 2018 8:00 am
chrisdec wrote: Sat Dec 22, 2018 7:54 am whoop's i did something wrong
Image
what should i do?
looks like you forgot the comma between "soil" and icon in shared.lua file on line 5
okay ive noticed it and also how do i update my mod in the mod portal?
edit found it
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Re: Deadlocks Stacking for Pyanodons mods

Post by kingarthur »

1.go to the downloads page
2.on the top right side on the same line as latest version is an orange edit button click that.
3. at the bottom of that page is a gray box that says select a zipped mod to upload. click that , find your mod.
4. click the submit button on the bottom right after the blue bar fills and the box show a green check mark
chrisdec
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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

kingarthur wrote: Sat Dec 22, 2018 8:06 am 1.go to the downloads page
2.on the top right side on the same line as latest version is an orange edit button click that.
3. at the bottom of that page is a gray box that says select a zipped mod to upload. click that , find your mod.
4. click the submit button on the bottom right after the blue bar fills and the box show a green check mark
it worked
my very first mod adaptation works
no icons yet butt its working
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