Version 0.16.50

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FactorioBot
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Version 0.16.50

Post by FactorioBot »

Bugfixes
  • Fixed loading script data when a mod is disabled. (60874)
  • Fixed that 0 time interval was shown as an empty string. (60875)
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
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thecatlover1996
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Re: Version 0.16.50

Post by thecatlover1996 »

Let's celebrate for version 0.(2^(2^2)).((10^2)/2) :D
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Re: Version 0.16.50

Post by dog80 »

thecatlover1996 wrote:Let's celebrate for version 0.(2^(2^2)).((10^2)/2) :D
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Re: Version 0.16.50

Post by Merssedes »

(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
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Re: Version 0.16.50

Post by thecatlover1996 »

Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
Such a nice and round version number :D
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" :lol: )
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Re: Version 0.16.50

Post by taikodragon »

thecatlover1996 wrote:
Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
Such a nice and round version number :D
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" :lol: )
"2" is the loveliest number of them all. All things should come in powers of 2.
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Re: Version 0.16.50

Post by aklesey1 »

I'm sure that's the final preparation to 0.17 version ;)
0.16 is the longest versions of factorio - it resembles a polished gemstone :D
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Re: Version 0.16.50

Post by Aeternus »

taikodragon wrote:
thecatlover1996 wrote:
Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
Such a nice and round version number :D
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" :lol: )
"2" is the loveliest number of them all. All things should come in powers of 2.
I agree 1100100 % with that sentiment.
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Re: Version 0.16.50

Post by icarus86 »

Any chance that this build will be "promoted" as the new 0.16 "stable" ?
There are many fixes over 0.16.36 :)
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Re: Version 0.16.50

Post by Zavian »

That probably depends on how "stable" it is. If the devs decide there is no need to push a new version to fix other bugs in the next week, then there is a chance they will promote it to stable.
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Re: Version 0.16.50

Post by eradicator »

Only 49 to go until they run out of version numbers and must release 0.17 \o/.
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Re: Version 0.16.50

Post by icarus86 »

eradicator wrote:Only 49 to go until they run out of version numbers and must release 0.17 \o/.
There's nothing wrong with 0.16.101 as far as software versioning goes...
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Re: Version 0.16.50

Post by DaveMcW »

icarus86 wrote:There's nothing wrong with 0.16.101 as far as software versioning goes...
Only 65485 to go until they run out of version numbers and must release 0.17 \o/.
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Re: Version 0.16.50

Post by MeduSalem »

DaveMcW wrote:
icarus86 wrote:There's nothing wrong with 0.16.101 as far as software versioning goes...
Only 65485 to go until they run out of version numbers and must release 0.17 \o/.
0.16.∞
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Re: Version 0.16.50

Post by Oktokolo »

DaveMcW wrote:Only 65485 to go until they run out of version numbers and must release 0.17 \o/.
They might use 64-bit unsigned integers for the patch level. So only 8e18 version numbers until they switch to arbitrary precision integers or strings. Well, thinking about it - they probably already use strings for the whole version number...
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Re: Version 0.16.50

Post by Jap2.0 »

Aeternus wrote:
taikodragon wrote:
thecatlover1996 wrote:
Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
Such a nice and round version number :D
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" :lol: )
"2" is the loveliest number of them all. All things should come in powers of 2.
I agree 1100100 % with that sentiment.
I agree 1101111 % ;)
There are 10 types of people: those who get this joke and those who don't.
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Re: Version 0.16.50

Post by Light »

taikodragon wrote:
thecatlover1996 wrote:
Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
Such a nice and round version number :D
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" :lol: )
"2" is the loveliest number of them all. All things should come in powers of 2.
Agreed.

1 girl + 1 girl = 2 girls
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Re: Version 0.16.50

Post by Liono2010 »

Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
WOW! That was really a nice calculation. You are looking at everything in the form of binary(2). Are you from Matrix? :D
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Re: Version 0.16.50

Post by Merssedes »

Liono2010 wrote:
Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
WOW! That was really a nice calculation. You are looking at everything in the form of binary(2). Are you from Matrix? :D
Wrong assumption leads to wrong answer :)
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Re: Version 0.16.50

Post by Liono2010 »

Merssedes wrote:
Liono2010 wrote:
Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
WOW! That was really a nice calculation. You are looking at everything in the form of binary(2). Are you from Matrix? :D
Wrong assumption leads to wrong answer :)
I am not sure what does this mean.
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