Such That This:
Could Become This:
Currently the following "advanced" buildings in Vanilla [16.42] still do not allow connection to the circuit network to at least read their contents
- Steam Turbine, N.Reactor - "I want to measure current steam content/fuel content to flip a power-switch or control seperate centrifuge setup inputs for making less or more reactor-fuel/nuclear bullets/nuclear rocket fuel."
- Electric Smelter, Assembling Machine 2/3, Centrifuge - "I want to read contents of this machine to control an inserter inputting/outputting items from/to a belt or box."
(Such precise control might allow a line of smelters to reach 100 internal plates before ore-input is diverted to other places. Hell, I dunno, maybe circuit-controlled filters for requester chests can be controlled by the smelters themselves depending on if it's idling or not.) - Beacons - Okay, no, I'm just messing with you, this is the least useful thing to output content data for.
- Research Lab, Rocket Silo, - "I want to signal bots to pickup/move more resources/research packs only once said resource is completely used up."
- Chem Plant, Oil Refinery. - "I want my Programmable Speakers to blare an alarm once yield for this patch/pumpjack falls under X.X/s ".
- Mining Drills, Splitters - "I want to control a belt/splitter to activate/change its output filter depending on what signal it receives."
- Gun/Flame/Artillery Turrets - Need I say more?
Unless it would result in an unacceptable UPS drop from extra signalling not typically handled by the game-logic, I personally cannot fathom any discernable disadvantage from having this in the base mod, but am open to critique.
I seem to remember many versions back being able to attach a signal wire to a stone-smelter, but that was a while ago.
It should also be worth noting that while researching the circuit network is not required to research end-game tech, it sits rather comfortably amongst the starter tech, available right after "Electronics" as one of the first Red/Green techs accessible to research, so perhaps the number of buildings that could be added the list of "Read Contents" could plausibly be even longer.
- Yes, there are mods which deal with a few of these issues in different ways but usually requiring extra entities.
- Yes, this has been suggested before
- ...in various formats.
"HASHTAGS" FOR SEARCH:
building connect connection circuits circuit network furnace signals signalling missing smelter wires wire green red read content measure measuring measurement content contents
building connect connection circuits circuit network furnace signals signalling missing smelter wires wire green red read content measure measuring measurement content contents