I have quite big base with lots of trains and lots of rails.
Since i get smashed by runnig train almost daily, i've made some safe crossings across my base.
![Wink ;)](./images/smilies/icon_e_wink.gif)
Pedestrian gates are connected to rail signals and set to open if Green =1
Train gates are connected to same signals and open if Green =/= 1.
Works like a charm.. but..
There is a place near one of the stations where trains are stopped for a while. Like in the screenshot.
And the time they are stopped varies (Depends on demand of items [RCU in this case
![Wink ;)](./images/smilies/icon_e_wink.gif)
Sometimes it takes seconds, more often tens of seconds..
I should be able to cross track safely despite a train staying close to a crossing.
Any circuit magick to solve this problem?