[kovarex] [0.16.45] Replays desync with console commands

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DaveMcW
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[kovarex] [0.16.45] Replays desync with console commands

Post by DaveMcW »

Steps to reproduce:

1. Start a new game with replays enabled.
2. Run a console command:

Code: Select all

/c game.print("Hello world")
3. Save the game and load it as a replay.
4. The command runs successfully, but the replay stops with a desync notice.

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Re: [kovarex] [0.16.45] Replays desync with console commands

Post by kovarex »

I tried it and there was no desync.

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Re: [kovarex] [0.16.45] Replays desync with console commands

Post by DaveMcW »

I'm running Ubuntu 18.04, does that have something to do with it?
factorio-current.log
Here is a replay that desyncs:
Attachments
replay-desync.zip
(1.39 MiB) Downloaded 137 times

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Re: [kovarex] [0.16.45] Replays desync with console commands

Post by kovarex »

Do you also have it when you write:

Code: Select all

/c game.player.print("Hello world")
?

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Re: [kovarex] [0.16.45] Replays desync with console commands

Post by DaveMcW »

Yes, every command I tried desynced.

Even this:

Code: Select all

/silent-command x = 1 + 2

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Re: [kovarex] [0.16.45] Replays desync with console commands

Post by Oxyd »

Thanks, fixed in 0.16.46. It was related to the “running commands will disable achievements” message.

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