How can I create research that increases the game's rates after learning them?
Specifically, I want to multiply increase:
Mining Speed
Machine Crafting Speed
Lab Research Speed
what is it for?
To ensure that after launching the snap does not build mega-factories, but increase the game's rates.
Modules are not enough for me)
I used the standard code for technology:
Code: Select all
type = "technology",
name= "mining-speed",
icon = "__Mining_Speed_Research__/mining-speed-research.png",
icon_size = 64,
effects =
{
{
type = "mining-speed",
modifier = 0.2
Is it possible to change parameters mining and crafting speed with the research?
Character settings are not interested) Only for buildings)