Forced GL on Windows doesn't display the cursor in fullscreen mode. I'm doing some tests and having it playable can help a lot.
Note, on this Radeon there are no obvious artifacts or other issues but different performance characteristics.
opengl on Windows has no cursor
Re: opengl on Windows has no cursor
There are 10 types of people: those who get this joke and those who don't.
Re: opengl on Windows has no cursor
It's the option:
System -> Advanced -> Performance -> Visual -> Show shadows under mouse pointer
Thanks for having me look for it
Now opengl has a fully-working cursor.
System -> Advanced -> Performance -> Visual -> Show shadows under mouse pointer
Thanks for having me look for it
