Hi, just wanted to report a very minor crash when exiting the game. I had been playing for a few hours, saved my game, exited the game. Then clicked Exit in the start menu and at this point I saw procdump take a memory dump of the game (I have it configured as the post mortem debugger).
From the dump, it looks like a driver callback into an unloaded dll (d3d9). Not sure if you really care about that, since the game is pretty much closed at that point but I though I'd report it just in case. I've attached the log and dump file. I have no mods. This is the first time it happened and I've played maybe 10-20 similar sessions on that version so far.
Just to be clear: There was no loss of data or adverse effects from the crash. It just happened when the game was closing.
Thanks!
[posila] [0.16.36] Access Violation when exiting the game
[posila] [0.16.36] Access Violation when exiting the game
- Attachments
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- factorio-previous.log
- (10.42 KiB) Downloaded 122 times
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- factorio.exe_180505_183140.dmp.zip
- (6.12 MiB) Downloaded 91 times
Re: [posila] [0.16.36] Access Violation when exiting the game
Hmm, thanks for the report.
The problem might be that Allegro loads the doesn't dynamically link to the DLL and instead uses LoadLibrary/FreeLibrary so it is unloaded sooner than nvidia driver expects ... or there some but in our code or Allegro which causes the driver to do a call to unloaded library. Either way, I hope it will go away with switch to DX 11
The problem might be that Allegro loads the doesn't dynamically link to the DLL and instead uses LoadLibrary/FreeLibrary so it is unloaded sooner than nvidia driver expects ... or there some but in our code or Allegro which causes the driver to do a call to unloaded library. Either way, I hope it will go away with switch to DX 11