[kovarex] [0.16.39] Crash: "Error when creating segment, found rail already connected"

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MoastWanted
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[kovarex] [0.16.39] Crash: "Error when creating segment, found rail already connected"

Post by MoastWanted »

Hey guys

I hope someone can help me ...
i start the game and try to load the game then there stand something like .... blablabla ...[Fail bad Zip File]
and a note thate i have to look in my log file ...

Code: Select all

682.895 Info Scenario.cpp:136: Map version 0.16.39-2
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-ooo5d4\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-ooo5d4\src\util\logger.cpp (408): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-ooo5d4\src\util\logger.cpp (510): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-ooo5d4\src\util\logging.cpp (86): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-ooo5d4\src\util\logging.cpp (80): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-ooo5d4\src\rail\railsegment.cpp (150): RailSegment::initFrom
c:\cygwin64\tmp\factorio-build-ooo5d4\src\rail\trainmanager.cpp (97): TrainManager::setup
c:\cygwin64\tmp\factorio-build-ooo5d4\src\map\map.cpp (893): Map::setupEntities
c:\cygwin64\tmp\factorio-build-ooo5d4\src\scenario\scenario.cpp (211): Scenario::loadFactory
c:\cygwin64\tmp\factorio-build-ooo5d4\src\scenario\parallelscenarioloader.cpp (125): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAB90A1FE4)
00007FFAB90A1FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFABB02EFC1)
00007FFABB02EFC1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
 685.617 Error RailSegment.cpp:154: Error when creating segment 32972, found rail (curved-rail on {36.0000000000, -850.0000000000}) already connected to segment 32971
Logger::writeStacktrace skipped.
 685.617 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 700.827 Uploading log file
 700.838 Error CrashHandler.cpp:227: Heap validation: success.
 700.858 Creating crash dump.
 701.135 CrashDump success
Loewchen
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Re: Bad Zip file

Post by Loewchen »

Post the save and the complete log.
MoastWanted
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Re: Bad Zip file

Post by MoastWanted »

sdf
reloaded
Attachments
zap-save-01.zip
(17.66 MiB) Downloaded 79 times
Last edited by MoastWanted on Tue May 01, 2018 7:24 pm, edited 1 time in total.
MoastWanted
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Re: [kovarex] [0.16.39] Crash: "Error when creating segment, found rail already connected"

Post by MoastWanted »

So i reloaded the Log it was the wrong ...

and it still not work...

may you try the save ?
kovarex
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Re: [kovarex] [0.16.39] Crash: "Error when creating segment, found rail already connected"

Post by kovarex »

Fixed in the next version.
Locked

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