Robotic balancing, robotic stations

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Mash
Burner Inserter
Burner Inserter
Posts: 13
Joined: Tue Jul 19, 2016 8:40 am
Contact:

Robotic balancing, robotic stations

Post by Mash »

TL;DR
No regular big logistic grid covering roboports(maybe additional micro range roboports).
Robo balancing by roboport integration with stations(not wagons).
robo-cargo-stations
What ?
Make robots limited in usage by trainstation-roboports, so rail track infra is crucial for robotics/making them less OP.
-No logistic range extension(feed/drain only across rails and belts)
-Station has storage buffer and filters to load/unload wagons.
-To prevent abuse by building standalone train-stations(using them as the current roboports): while having a minimal clearance(in ratio with rail cornering, so clustering a lot of stations will generate a challenge for rails?), overlapping grids of range need to be connected by the same rail(to prevent so called communication interference)
-maybe a bigger logistic range with this roboport/only separate charging poles(with 6x6 covering range) for extending range for repairbots?
Image

Please let me know how this idea sucks on all fronts :)
Last edited by Mash on Wed Nov 28, 2018 11:39 am, edited 5 times in total.
User avatar
bobingabout
Smart Inserter
Smart Inserter
Posts: 7352
Joined: Fri May 09, 2014 1:01 pm
Contact:

Re: Robotic balancing, robotic stations

Post by bobingabout »

A train will never be able to interact with the power grid. It's come up before for electrified rails.

Also, if you're suggesting to remove roboports from the game... LEAVE ROBOTS ALONE!!!
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.
mrvn
Smart Inserter
Smart Inserter
Posts: 5969
Joined: Mon Sep 05, 2016 9:10 am
Contact:

Re: Robotic balancing, robotic stations

Post by mrvn »

It is really unclear what you are suggesting.
dood
Filter Inserter
Filter Inserter
Posts: 360
Joined: Wed Mar 21, 2018 8:36 am
Contact:

Re: Robotic balancing, robotic stations

Post by dood »

Having roboports on trains is great if you like logistics network constantly being broken up, roboports running on burnables because they can't interact with power poles and robots forever chasing after trains that departed without them.
Hannu
Filter Inserter
Filter Inserter
Posts: 850
Joined: Thu Apr 28, 2016 6:27 am
Contact:

Re: Robotic balancing, robotic stations

Post by Hannu »

I disagree. Bots are best to feed irregularly used assemblers, like machine shops or malls, and bring stuff to player. If you remove that functionality, in my opinion you can remove bots completely. It is easy, just do not make and use them. It is sure that extreme minority of players and no devs agrees with you if you suggest severe nerfing of bots.

Some kind of roboport wagon would be practical to repair outposts or defense lines when train visits to resupply, but on the other hand they are very easy and cheap tasks to do even with current roboports.
Post Reply

Return to “Ideas and Suggestions”