Detaching the camera from the player?

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Gergely
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Detaching the camera from the player?

Post by Gergely »

Is there a method to put a player's camera in a fixed position, fixed zoom level AND take away the option to view the map in full screen?

All without detaching the character itself from the player OR moving the character. (So the character can still be controlled normally, it's just that it can move relative to the screen.)

I am trying to create a time lapse script for vanilla replays...
Last edited by Gergely on Thu May 17, 2018 9:36 pm, edited 1 time in total.
mrvn
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Re: Detaching the camera from the player?

Post by mrvn »

Like the map the train window shows except without zoom?
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steinio
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Re: Detaching the camera from the player?

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Image

Transport Belt Repair Man

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Gergely
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Re: Detaching the camera from the player?

Post by Gergely »

mrvn wrote:Like the map the train window shows except without zoom?
No, not like that. The train gui camera is only partially rendered.
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darkfrei
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Re: Detaching the camera from the player?

Post by darkfrei »

Like here?
[0.14] Scenario: Build a rocket-launching base on a platform
viewtopic.php?f=36&t=37089


Last bumped by Gergely on Thu May 17, 2018 9:35 pm.
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