Is there a method to put a player's camera in a fixed position, fixed zoom level AND take away the option to view the map in full screen?
All without detaching the character itself from the player OR moving the character. (So the character can still be controlled normally, it's just that it can move relative to the screen.)
I am trying to create a time lapse script for vanilla replays...
Detaching the camera from the player?
Detaching the camera from the player?
Last edited by Gergely on Thu May 17, 2018 9:36 pm, edited 1 time in total.
Re: Detaching the camera from the player?
Like the map the train window shows except without zoom?
Re: Detaching the camera from the player?
No, not like that. The train gui camera is only partially rendered.mrvn wrote:Like the map the train window shows except without zoom?
Re: Detaching the camera from the player?
Last bumped by Gergely on Thu May 17, 2018 9:35 pm.