The ideal maximum, with appropriate handling of infinite technologies, is the number of available technologies.QGamer wrote:Philip017 wrote:I think the ideal maximum is around 8 or so
That said, there is no compulsion for any player to queue more than 8 technologies, or to use more than 8 assemblers, or 8 chunks, or to use bots or to not use bots, if that is how that player wants to play today.
Break.
The proposed UI seems to lack a distinction between manually queued technologies and their automatically queued necessary precursors. The difference is relevant when canceling or re-prioritizing queued technologies.