- Mods with frequent updates get a high download count, as users update from one version to the next
- Mods with seem good from the title/description, but are soon removed, are just as prominant as a mod that gets few updates.
- Track 'mod update checks' from the game on a per-player basis
- Keep in mind players might have multiple Factorio installs, with different mods in each. Easiest option is probably to count a mod as installed for a player if they've performed a version update check for it within the last week - but more complex options are possible if each install of a user sends a unique ID to the server.
- The current manual update check for mods isn't ideal - better would be automatic mod update checks performed at the same time as factorio version update checks.
However, these suggested client changes are all optional nice-to-have improvements - the core switch in the mod portal from download count to install count should be possible in the existing framework (assuming, that is, client checks for mod updates include the player username)