The vanilla map generation in 0.16 seems to generate ore patches with "frizzled" edges… which means some bits and pieces are not connected to the main patch in such a way that YARM detects them, currently.
Not sure if that's permanent, 's why I'm raising this here instead of github; if it is, it would be marvelous if YARM could detect that… would of course make it a bit more complex and certainly (a hopefully tiny bit) more time-consuming, because it'd have to scane one (or two, needs more than my cursory examination) tiles around the detected borders.
[MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7.17
-
- Filter Inserter
- Posts: 299
- Joined: Sun Jun 12, 2016 11:29 pm
- Contact:
Re: [MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7.17
Factorio 16.36
YARM 0.7.303
Getting error message (when clicking on eye): "oops: you cant view a remote site while you're not inhabiting your real body."
YARM 0.7.303
Getting error message (when clicking on eye): "oops: you cant view a remote site while you're not inhabiting your real body."