Tutorial via. puzzles

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derekdreery
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Tutorial via. puzzles

Post by derekdreery »

I thought a good way to introduce the concepts of the game would be a set of puzzles. They would be things like: put 10 transport belts into this chest, where you can't manufacture anything yourself and you have a limited number of each item. That would cover the tutorial, and be quite fun in its own right.
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