1. Looks complex (in a good way). How much of this is buildable by myself. I would think that not all of this is possible to build individually and the tracks or belts for example are pre-made layouts from a scenario.
2. What is the goal of the game? (keep running/construction/power management)
3. Do I control some of these entities directly?
4. Why are there trees, when it's called Factorio?
![Razz :P](./images/smilies/icon_razz.gif)
BTW I think the tracks are a very good first-glance-indication, that it is some kind of logistics-related game, because the belts maybe couldn't be recognized as what they are, until you see them moving.