[Rseding91] 0.16.35 stuttering after update

Bugs that are actually features.
vinnief
Long Handed Inserter
Long Handed Inserter
Posts: 51
Joined: Sat Feb 10, 2018 3:39 am
Contact:

[Rseding91] 0.16.35 stuttering after update

Post by vinnief »

My 1k/spm bot-based save was humming along flawlessly at 60fps on my high-end gaming system. But then after I updated from 0.16.31 to 0.16.35 it is now stuttering, with no other changes. I'll note that until now I have had absolutely no performance problems with Factorio whatsoever, with over 1,600 hours of gameplay using the Steam version. My machine is max-specced hardware.

Log: https://pastebin.com/xHvCNAJv

Save file: https://drive.google.com/open?id=1JGvK2 ... G9mMr3flov

Screenshot:
screenshot.png
screenshot.png (1.67 MiB) Viewed 1736 times
Rseding91
Factorio Staff
Factorio Staff
Posts: 16102
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [Rseding91] 0.16.35 stuttering after update

Post by Rseding91 »

The mod "cliffs be gone" is scanning the entire surface every time a chunk is charted and deleting any cliffs it finds.

Just remove that mod and it will fix the issue. I'd report it to the mod author as well - that's *not* how that mod should work.
If you want to get ahold of me I'm almost always on Discord.
vinnief
Long Handed Inserter
Long Handed Inserter
Posts: 51
Joined: Sat Feb 10, 2018 3:39 am
Contact:

Re: [Rseding91] 0.16.35 stuttering after update

Post by vinnief »

Thanks for the quick reply, I will try it. However, it never stuttered before, and I've been using the mod for quite a while.
vinnief
Long Handed Inserter
Long Handed Inserter
Posts: 51
Joined: Sat Feb 10, 2018 3:39 am
Contact:

Re: [Rseding91] 0.16.35 stuttering after update

Post by vinnief »

I turned off Cliffs Be Gone, and my performance is right back to 60 FPS! Working great, thanks!
Post Reply

Return to “Not a bug”