[0.16.35] Random rotation of assemblers when using blueprint

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kitcat
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Re: Random rotation of assemblers when using blueprint

Post by kitcat »

Come on, you could’ve at least described the problem…

How to reproduce in 0.16.35:
  • Build an assembly machine and choose any recipe with a fluid input.
  • Fluid input should be north.
  • Create a blueprint of the assembly machine.
  • Rotate the blueprint.
  • Click and run to paste the blueprint a bunch of times. (That works most reliably. Clicking a few times randomly but making sure that multiple ghosts exist at the same times also works but less reliably. Couldn’t reproduce it with having only one ghost active at a time.)
If the blueprint was rotated to have the fluid input west or east, most will have it there and a few south. If the blueprint was rotated to have the fluid input south, most assembly machines will have it there and a few north. If the blueprint was rotated 360°, all assembly machines will have the fluid input north.
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Last edited by kitcat on Mon Mar 26, 2018 12:56 am, edited 1 time in total.

hribek
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Re: Random rotation of assemblers when using blueprint

Post by hribek »

I actually noticed this a few days ago but forgot to file a bug report. Can confirm this is a thing. The bug affects chemical plants and refineries as well.

Twinsen
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Re: [0.16.35] Random rotation of assemblers when using blueprint

Post by Twinsen »

Thanks for the report.

Fixed in Version: 0.16.36.

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