Items can be transported slightly faster using splitters as a belts.
Video:
Expected behaviour: splitter should be the same length as a regular belt.
Measurement results:
9 transport belts vs 9 splitters:
yellow: 288 ticks vs 279 ticks (9 ticks diff, +3% throughput)
red: 144 ticks vs 135 ticks (9 ticks diff, +6% throughput)
blue: 96 ticks vs 82 ticks (14 ticks diff, +15% throughput)
Could you fix splitter's length, because it is very irritating to always keep in mind this difference.
[0.13.9] Splitter is slightly shorter than regular belt
Re: [0.13.9] Splitter is slightly shorter than regular belt
I'm 100% convinced that by now you know the intricacies of transport belts way better than anyone in the Factorio teamXKnight wrote:Could you fix splitter's length, because it is very irritating to always keep in mind this difference.

It's sad that we don't have the technology to dump your Factorio knowledge straight from your brain into a Wiki.
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Re: [0.13.9] Splitter is slightly shorter than regular belt
Thanks for the report, and the very nice gif,
This does seem like a bug, or in a better way a gameplay inconsistency. Expected behaviour is for splitters to maintain the same speed as their respective transport belt.
I will move this to 'Waiting for 0.14', as any major splitter mechanic changes now in 0.13 would not go down very well
This does seem like a bug, or in a better way a gameplay inconsistency. Expected behaviour is for splitters to maintain the same speed as their respective transport belt.
I will move this to 'Waiting for 0.14', as any major splitter mechanic changes now in 0.13 would not go down very well
Re: [0.13.9] Splitter is slightly shorter than regular belt
I hadn't checked since around 0.16.23 (still existed then), but this seems resolved as of 0.16.34 (maybe one of the many prior splitter fixes?).
I won't post a video, because I'd like someone else to confirm my findings...but it certainly seems fixed.
I won't post a video, because I'd like someone else to confirm my findings...but it certainly seems fixed.
