[MOD 0.15.12+] Long Reach Research 0.4.1 - initial bonuses

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BlackHat
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Re: [MOD 0.15.12+] Long Reach Research 0.4.1 - initial bonuses

Post by BlackHat »

Made the changes will check it out. I prefer this mod to the other ones I have seen. :)

I have not had a change to really get into it yet, but right off I notice on the Tech window, the Bonuses received for completing each tech shows nothing. (in .15 it did "Character Reach Distance Bonus: +x")
BlackHat
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Re: [MOD 0.15.12+] Long Reach Research 0.4.1 - initial bonuses

Post by BlackHat »

From everything I have seen, this mod will RUN, but does not work in 0.16.

I can do the researches, but the bonuses do not appear and my reach has not changed.

Hopefully someone can figure out what has gone wrong. I really prefer this implementation over others I have seen.
jessefjxm
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Re: [MOD 0.15.12+] Long Reach Research 0.4.1 - initial bonuses

Post by jessefjxm »

I made a simple update for this mod on https://mods.factorio.com/mod/long-reac ... ch-upgrade. Hope this help you guys.
BlackHat
Long Handed Inserter
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Posts: 76
Joined: Sat Apr 09, 2016 9:45 am
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Re: [MOD 0.15.12+] Long Reach Research 0.4.1 - initial bonuses

Post by BlackHat »

jessefjxm wrote:I made a simple update for this mod on https://mods.factorio.com/mod/long-reac ... ch-upgrade. Hope this help you guys.
Great!! Thanks, downloaded. will check it out shortly. Woot!!
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