Or maybe they got relegated to the server room too.CrushedIce wrote:But where do kovarex and slpwnd work?![]()
Do they have a fancy CEO office?
![Laughing :lol:](./images/smilies/icon_lol.gif)
Or maybe they got relegated to the server room too.CrushedIce wrote:But where do kovarex and slpwnd work?![]()
Do they have a fancy CEO office?
Kovarex sits at the desk on the right in the windows room, and Tomas sits at the desk on the left in the mac/linux roomXterminator wrote:Or maybe they got relegated to the server room too.CrushedIce wrote:But where do kovarex and slpwnd work?![]()
Do they have a fancy CEO office?
Fair enough, but simply making landmines a little bit visible, will not help... in the midst of a decimated base, in battle, you haven't got time to peer closely to find a mine. Better that they are restricted to defense only.Xterminator wrote:I actually greatly enjoyed this Friday Facts! Always nice to see some "behind the scenes" pictures of the office and the team.Hopefully the new larger office works out well. I look forward to seeing it!
It's great the PvP event was mentioned here. I think there is a lot of potential for Factorio PvP challenges or production challenges even if that isn't the main focus (and it shouldn't be). Some changes to things to balance it out is really good. The landmine change helps a bit, but honestly it was still nearly impossible for me to spot the landmine thanks to the ground doodads and foliage. I guess the player could just turn those off though.
I disagree and agree. Landmines were pretty OP because they were so cheap and easy to throw down and were completely invisible. Like sure, the PLD wrecked the players initially, but then even after they drove Anti out they couldn't rebuild because it was just a constant death loop from landmines. Made it really unfun to play.juliejayne wrote:Landmines are not OP in themselves.... the issue was that they were sprinkled like confetti throughout an enemy base. The most OP item was the PDL of Anti. These personal lasers were faster and more powerful that static lasers... illogical.
I do agree though the PLD for PvP is super overpowered as it is now. Not only does it fire faster and do more damage (I think?) than the actual laser turret, but you are able to use it really early even with portable solar panels and some batteries. If a fusion reactor had been required, Anti's strat would not have been nearly as overwhelmingly powerful. Or if it didn't 1 or 2 shot you.
Choumiko wrote:It's a wonder how good the game is, if you consider how bad they are with the FFF numberssillyfly wrote:kovarex just posted the thread... but with #118 in the title. I think they had too much beer
What are PDLs?bobucles wrote:PDLs instakill just about everything. 70 damage is good but I didn't expect it to be THAT good.