This is what happens when I look at somewhat populated area:
a. Out of 33.3ms frame cycle, 27.5 is spent on flip[off];
b. Vsync is DISABLED both in Factorio and NVCP;
c. Firing up Task manager and GPU-Z shows us following:
e. Switching the renderer to a vastly inferior HD 530 in the NVCP makes the game run without any problem on the same settings, at about 3/4 iGPU load:
Edit: running latest Nvidia drivers. Also, disabling Vsync required me to reboot my laptop for it to finally work, and gpu load in Task manager became similar to what's reported in GPU-Z.