From reading through some of the replies it appears Angel wants to 'phase out' Bobs. This would explain why there are multiple Chem Plants, Tanks, etc. As for why there are fluid tanks and gas tanks, I think it might be just fluff. Factorio logic cannot differentiate between gas and fluid and it is up to you. In my opinion, the base game tanks are just ridiculously small when using a mod as complex as Petrochem. I only use JAX tanks and inline tanks...Sauerkraut wrote:Okay, I have a few small questions regarding various parts of the mods:
- What is the petrochem locomotive good for? It only has more fuel consumption and more HP while having a smaller equipment grid than normal locomotives. And with bobs the normal locomotives have 3 Tiers, making the even better in comparison to the petrochem locomotive
- The petrochem wagons: why are there two ("oil" and "gas") different wagons with the exact same stats. They also seem to be equal to the vanilla fluid tank wagon, which, again, has upgrades with bobs
- When using bobs mods there are two types of electrolysers: bobs and angels. They are used for the same recipes but angels ones have always a better crafting speed. Is there any point in using bobs electrolysers?
- What is the point with all the different silos? One for each kind of raw ore seems kind of useless, why not one for each kind of sorted ore? I imagine that could be at least used in a pre filter inserter 0.15 ore sorting setup (in 0.16 splitters can sort, so no need to wait for filter inserters)
- All of the petrochem tanks seem like power creep to vanilla / bobs tanks. All of them provide more storage per tile than vanilla options and the recipes for the gas and fluid tank seem to be swapped, as the smaller fluid tank almost costs double the resources that the much bigger gas tank costs.
- There are chemical plants and chemical plants in the petrochem section. Two facilities with the same name, same size, same layout and they even use the same recipes. One of them has a higher crafting speed and is therefor objectively better. Is this another bobs vs angels issue?
As someone has already pointed out a few pages back (and I could not agree more), there are way too many tiers of things. Are you really gonna go through and replace tier 2 tanks with tier 3 in the whole sprawling base? Some trimming of the fat is in order.