
[16.26] Items stuck on belt
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- Long Handed Inserter
- Posts: 82
- Joined: Sat Jul 08, 2017 6:26 pm
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[16.26] Items stuck on belt
Weird belt compression after updating to last version
(Sry for big gift)

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- Long Handed Inserter
- Posts: 82
- Joined: Sat Jul 08, 2017 6:26 pm
- Contact:
Re: Strange belt bug
I have just opened an old save from the same map (1st rocket launch) and it shows the same error.
I do not know if you have noticed but after rotating the sideloading belt, items move very very slow (Wrote this because gif download is slow and ppl do not watch the entire gif
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I do not know if you have noticed but after rotating the sideloading belt, items move very very slow (Wrote this because gif download is slow and ppl do not watch the entire gif

Re: Strange belt bug
I came to post something similar as well. Continuously rotating a belt will continue to compress a belt far beyond the normal limit. It was fun to play with. lol
Re: Strange belt bug
Overcompression on belt rotation is not a bug as per: 54606
For the other overcompression issue see: 58207.
For the other overcompression issue see: 58207.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.
Re: Strange belt bug
The bug (the movement itself, has been fixed).
Re: [16.26] Items stuck on belt
Hello, I found something similar to the overcompression. It might be related to the same fix that you have for 16.27 except with me, the cause was an underground belt and an inserter causing the same behavior. Should I make a new topic for this or are you confident that it's the same thing? I can always report it if it still occurs in 16.27 (Very easily reproducible)
Re: [16.26] Items stuck on belt
The super-compressed belt shouldn't be creatable in 0.16.26 (only by manual rotating, which will also be (mostly) fixed for 0.16.27), so if you have another way to create super-compressed belt, create a bug report please.