[16.26] Items on belt overcompressed after last update
[16.26] Items on belt overcompressed after last update
so I updated and entered my map, I came across a mat that was unused moving, when I got to the end of it I came across what is in the image.
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- teste.png (275.47 KiB) Viewed 6322 times
Re: Bug belt
Thanks for the report.
This is (most probably) result of a migration of a belt that was not in proper state (at least to the rules we have now). So it ended up like this instead of crashing.
If you have other way how to reproduce it after the 0.16.26, let me know.
This is (most probably) result of a migration of a belt that was not in proper state (at least to the rules we have now). So it ended up like this instead of crashing.
If you have other way how to reproduce it after the 0.16.26, let me know.
Re: Strange belt bug
I experienced this too. Here is a screenshot and a the save. When I picked it up I received over 1200 stone.
HOLY GEEZ BIG SCREENSHOT. SORRY.
Save file is attached.
Merged...
HOLY GEEZ BIG SCREENSHOT. SORRY.
Save file is attached.
Merged...
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- LESS WATER - Super Compressed Stone.zip
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Re: Bug belt
I've got the same issue, but everything was built today (after the update).
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- bug Science.PNG (741.37 KiB) Viewed 6275 times
Re: Bug belt
I am able to reproduce this bug on belts placed before this update and fully compressed due to a backup of item usage by rotating them. When rotating the items condense to fit into the inner lane of the 90 degree turn of the belt, but when returning them to the straight position they do not decompress properly so they are able to be compressed indefinitely.
There does not seem to be a cap on the degree to which the belt can become compressed - after just a couple of minutes I have collected 157 iron plates on a single square of belt, while the rest of the bus appears to be compressed normally
This does not seem to exactly the same issue but is a similar problem in that belts can become overcompressed to significant degree.
Edit: I have attached a photo of where I tested this at - the wire on the belt is set to read and not enable/disable the belt, and I can press "R" repeatedly to continue putting more items on the same square of belt
There does not seem to be a cap on the degree to which the belt can become compressed - after just a couple of minutes I have collected 157 iron plates on a single square of belt, while the rest of the bus appears to be compressed normally
This does not seem to exactly the same issue but is a similar problem in that belts can become overcompressed to significant degree.
Edit: I have attached a photo of where I tested this at - the wire on the belt is set to read and not enable/disable the belt, and I can press "R" repeatedly to continue putting more items on the same square of belt
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- 427520_screenshots_20180226231702_1.jpg (1.75 MiB) Viewed 5572 times
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Re: Bug belt
That is a known NAB condition that is (probably) unrelated to this issue.ZapTap wrote:I can press "R" repeatedly to continue putting more items on the same square of belt
Re: Bug belt
Here's the thread for that: 54606milo christiansen wrote:That is a known NAB condition that is (probably) unrelated to this issue.ZapTap wrote:I can press "R" repeatedly to continue putting more items on the same square of belt
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Re: [16.26] Items on belt overcompressed after last update
Btw, there was a weird bug in the logic, and now the rotation doesn't allow to compress that much (in the next 0.16.27)