16.25 - Game frozen when placing rails from tank

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bitbanger
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16.25 - Game frozen when placing rails from tank

Post by bitbanger »

The game appears to have frozen while I was placing rails down while inside a tank, firing the flamethrower at trees at the same time. The screen went black with only the light from the tank headlights, and then the game froze. A black grid pattern is visible in the tank headlights. Instead, the expected behavior should be to not freeze the game.
The problem appears to be 100% reproducible on my machine. No mods are used.

I have attached a screenshot, a log file, and a copy of my save file from the crash incident.

Thanks for making an amazing game!!!
Attachments
bug report.zip
Contents: screenshot, log file, save file
(16.29 MiB) Downloaded 83 times
Loewchen
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Re: 16.25 - Game frozen when placing rails from tank

Post by Loewchen »

Did it unfreeze itself? The log shows a normal shut down.

Code: Select all

   0.001 2018-02-25 16:46:57; Factorio 0.16.25 (build 35610, win64, steam)
   0.001 Operating system: Windows 10 (version 1703) 
   0.001 Program arguments: "E:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: E:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/matt/AppData/Roaming/Factorio [1462/109891MB]
   0.001 Binaries path: E:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.030 System info: [CPU: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz, 4 cores, RAM: 3963/8068 MB, page: 5567/13614 MB, virtual: 195/134217727 MB, extended virtual: 0 MB]
   0.035 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.036 Available display adapters: 1
   0.036  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 770 {0x05, [0,0], 2560x1440, 32bit, 59Hz}
   0.036 Create display on adapter 0. Size 1280x720 at position [630, 342].
   0.123 Initialised Direct3D:[0] NVIDIA GeForce GTX 770; driver: nvldumdx.dll 23.21.13.8813
   0.123 D3DFMT_A8 is not supported format for surfaces.
   0.123 D3DFMT_L8 is not supported format for surfaces.
   0.137   Video memory size (dedicated video/dedicated system/shared system/available): 4063/0/4034/4082 MB
   0.162 DSound: Starting _dsound_update thread
   0.162 DSound: Enter _dsound_update; tid=10768
   0.164 Device reset internal.
   0.166 Desktop composition is active.
   0.166 Graphics settings preset: very-high
   0.166 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
   0.166                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   0.317 Loading mod core 0.0.0 (data.lua)
   0.366 Loading mod base 0.16.25 (data.lua)
   0.743 Loading mod base 0.16.25 (data-updates.lua)
   0.797 Checksum for core: 3693877892
   0.797 Checksum of base: 3612512180
   0.957 Loading sounds...
   3.797 Info PlayerData.cpp:67: Local player-data.json unavailable
   3.797 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1519079134
   4.192 Loaded shader file E:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   4.203 Loaded shader file E:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   4.206 Loaded shader file E:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
   4.227 Initial atlas bitmap size is 16384
   4.260 Created atlas bitmap 16384x16378 [none]
   4.746 Created atlas bitmap 16384x4300 [none]
   4.846 Created atlas bitmap 16384x6914 [shadow]
   5.018 Created atlas bitmap 16384x2104 [decal]
   5.065 Created atlas bitmap 8192x5592 [mipmap]
   5.131 Created atlas bitmap 8192x800 [mipmap, smoke]
   5.142 Created atlas bitmap 8192x8192 [linear-minification, mipmap, terrain]
   5.250 Created atlas bitmap 5440x272 [linear-minification, mipmap, terrain]
   5.252 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
   5.278 Created atlas bitmap 8192x924 [alpha-mask]
  79.666 Sprites loaded
  79.666 Convert atlas 8192x5592 to: mipmap 
  79.782 Convert atlas 8192x800 to: mipmap 
  79.801 Convert atlas 8192x8192 to: min-linear 
  79.979 Convert atlas 5440x272 to: min-linear 
  79.984 Convert atlas 8192x2092 to: trilinear-filtering 
  80.035 Convert atlas 8192x924 to: alpha-mask
  80.686 Custom inputs active: 0
  80.935 Factorio initialised
 213.568 Loading map C:\Users\matt\AppData\Roaming\Factorio\saves\second game.zip: 16822751 bytes.
 213.701 Loading Level.dat: 36504424 bytes.
 213.713 Info Scenario.cpp:135: Map version 0.16.25-0
 214.597 Loading script.dat: 175 bytes.
 214.678 Checksum for script C:/Users/matt/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2382364109
 499.944 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
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3270.978 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
3271.671 Info BlueprintShelf.cpp:627: Saving blueprint storage.
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17776.733 Loading map C:\Users\matt\AppData\Roaming\Factorio\saves\_autosave3.zip: 16731545 bytes.
17776.875 Loading Level.dat: 36561866 bytes.
17776.880 Info Scenario.cpp:135: Map version 0.16.25-0
17777.658 Loading script.dat: 175 bytes.
17777.660 Checksum for script C:/Users/matt/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2382364109
17972.776 Info AppManagerStates.cpp:1595: Saving finished
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19589.376 Info AppManagerStates.cpp:1595: Saving finished
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19831.625 DSound: Stopping voice
19831.625 DSound: Joining thread
19831.627 DSound: Exit _dsound_update; tid=10768
19831.627 DSound: Waiting for voice to stop ... signaled
19831.629 DSound: Joined thread
19831.629 DSound: Destroying thread
19831.629 DSound: Thread destroyed
19831.629 DSound: Releasing buffer
19831.629 DSound: Voice stopped
19831.629 DSound: Deallocating voice
19831.629 DSound: Deallocated voice
19831.658 Steam API shutdown.
19831.901 Goodbye
bitbanger
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Re: 16.25 - Game frozen when placing rails from tank

Post by bitbanger »

The game froze in a state that still allowed me to access the menu with the escape key, but not control the character. From the pause menu, I was still able to save the game and quit cleanly, however the gameplay was still frozen. Upon restarting from the save file, things appear normal. Hope this helps
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steinio
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Re: 16.25 - Game frozen when placing rails from tank

Post by steinio »

Sounds Like you Hit Pause. Caps + space
Image

Transport Belt Repair Man

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bitbanger
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Re: 16.25 - Game frozen when placing rails from tank

Post by bitbanger »

150 hours in game and im still learning the basics :lol: sorry for wasting your time
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