Well, nuts.AndrolGenhald wrote:clamp_position broke my artillery range research, they now fire at things that are in range but the shells explode long before they reach the target.bobingabout wrote:Warfare 0.16.3:
Added clamp_position = true to all artillery ammo. This should fix the min_range issue.
Also removed artillery projectile smoke from my artillery ammo, and added map reveal mechanics.
Vehicleequipment 0.16.2:
Added clamp_position = true to plasma artillery. This should fix the min_range issue.
I reported it as a bug viewtopic.php?f=7&t=57700