I am learning how overlapping entities connect to each other.
Can create two overlapping inserters using code below twice:
Code: Select all
/c game.player.surface.create_entity{name="fast-inserter",force = game.player.force, position={game.player.selected.position.x+1,game.player.selected.position.y+1}}
When creating overlapping assembling-machine-2 in the same way
- create first
- provide recipte
- create second
- provide different recipe
Only the first one is active (provided material for construction by the inserter)
Can see that both machines are configured in alt-view. Both symbols are displayed.
How would I get both ASM's working at the same time ?