Code: Select all
  37.799 Info ServerMultiplayerManager.cpp:696: mapTick(15620577) changing state from(InGame) to(InGameSavingMap)
  37.849 Info ServerMultiplayerManager.cpp:792: mapTick(15620577) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  39.742 Info ServerMultiplayerManager.cpp:852: MapTick(15620577) Serving map(/home/factorio/server/temp/mp-save-0.zip) for peer(1) size(19106185) crc(2402755493)
  39.742 Info ServerMultiplayerManager.cpp:696: mapTick(15620577) changing state from(InGameSavingMap) to(InGame)
  39.820 Info ServerMultiplayerManager.cpp:792: mapTick(15620583) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  75.175 Info ServerMultiplayerManager.cpp:792: mapTick(15622704) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  86.974 Info ServerMultiplayerManager.cpp:792: mapTick(15623412) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  96.842 Info AppManager.cpp:260: Saving to _autosave4 (blocking).
  98.759 Info AppManagerStates.cpp:1593: Saving finished
 529.112 Info ServerMultiplayerManager.cpp:792: mapTick(15649819) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 529.112 Info GameActionHandler.cpp:3400: MapTick (15649819) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect ) 
 529.187 Info ServerMultiplayerManager.cpp:792: mapTick(15649824) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 698.800 Info AppManager.cpp:260: Saving to _autosave5 (blocking).

