What?
The ability to make any abitrary prototype not show any info like current recipe, contained items/modules, etc, when the player hits the "ALT" key.Whaat?
(My) mods often use invisible entities like chests, assemblers, inserters etc to implement custom unique functionality. The problem is that even tho the entity itself is not visible or selectable, its detailed view will still show up and confuse the player. In some cases this can be circumvented by placing the invisible entities in a non-player force, but often times it is required that the invisble entity is on the same force as the player (e.g. built-in logistic chests content, beacon modules, inserter and fluid box indicator arrows). So it would be nice to have the ability to mark a prototype to never show that info. This might be as simple as adding an entry to the flags = {"not-on-details-view"}. (Hopefully this would only affect render performance slightly and UPS negligibly...)TL;DR
Add a {"not-on-details-view"} flag to hide prototypes from alt-view. Pretty please.![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)