\o/Choumiko wrote:I just updated FatController to 0.16, right now (Factorio 0.16.15) remote controlling trains doesn't work. This bug will be fixed in Factorio 0.16.16
https://mods.factorio.com/mods/Choumiko ... Controller
Thank you!
\o/Choumiko wrote:I just updated FatController to 0.16, right now (Factorio 0.16.15) remote controlling trains doesn't work. This bug will be fixed in Factorio 0.16.16
https://mods.factorio.com/mods/Choumiko ... Controller
Code: Select all
39.573 Mods to disable:Fehler beim Laden der Mods: Error while loading entity prototype "fatcontroller" (player): Key "enter_vehicle_distance" not found in property tree at ROOT.player.fatcontroller
Modifications: The Fat Controller › Bob's Assembling machines
I've done the same, but using 0 instead.aober93 wrote:just added the line "enter_vehicle_distance = 1," in the prototypes/fatcontroller.lua by all the other properties for the time being
I'm getting this error, too, on 0.16.22. I get the same message in aklesey1's link.aklesey1 wrote:Factorio 0.16.22
Error when loading https://yadi.sk/i/rsLRvJrh3S5VxE also bob's assemblers mod can't load when The Fat Controller mod can't load
Works good when on factorio 0.16.21 or earlier
I've never tried modding before, but this actually inspired me to try. Editing the json caused it to attempt to run, with a crash on start about the type "monolith" in TheFatController_3.0.4 > prototypes > style.lua at line 116. I can't find anything in any of the 17.0 - 17.4 patch notes about changing any of that stuff, so I'm not sure how to fix it. Anyone have any ideas?