[0.16.18] Problems with displaying "made in" items

This subforum contains all the issues which we already resolved.
Post Reply
_npo6ka_
Fast Inserter
Fast Inserter
Posts: 102
Joined: Mon Sep 26, 2016 10:29 pm
Contact:

[0.16.18] Problems with displaying "made in" items

Post by _npo6ka_ »

I installed several mods and when I hover over the recipe I saw the following:
IMG
full screen

posila
Factorio Staff
Factorio Staff
Posts: 5201
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.16.18] Problems with displaying "made in" items

Post by posila »

Please attach your mods folder.

Bilka
Factorio Staff
Factorio Staff
Posts: 3129
Joined: Sat Aug 13, 2016 9:20 am
Contact:

Re: [0.16.18] Problems with displaying "made in" items

Post by Bilka »

This is reproducible by pasting the following code into data-updates in a mod (I used the base game), opening a sandbox game, researching all techs and hovering over the kovarex enrichment process in the inventory.

Code: Select all

require ("util")

for i=1,20 do
  local item = util.table.deepcopy(data.raw["item"].centrifuge)
  item.name = "centrifuge" .. i
  item.place_result = "centrifuge" .. i
  local machine = util.table.deepcopy(data.raw["assembling-machine"].centrifuge)
  machine.name = "centrifuge" .. i
  data:extend({machine, item})
end
Image
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

Rseding91
Factorio Staff
Factorio Staff
Posts: 13204
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.16.18] Problems with displaying "made in" items

Post by Rseding91 »

Thanks for the report. It's now fixed for the next version of 0.16.
If you want to get ahold of me I'm almost always on Discord.

Post Reply

Return to “Resolved Problems and Bugs”