we have been playing a map multi-player and we have received desync 4 time in the last hour.
Setup is as follow.
Personal Dedicated Linux server.
Headless Factorio V .16.18
Factorio running Vanilla no mod.
Number of player at time of desync 4
Rebooted server at every desync
It seen to happen when using train artillery in combat with a larger group of bitters
attached are the 4 redesync report
https://drive.google.com/drive/folders/ ... sp=sharing
also attached the saved map that we have been playing,
https://drive.google.com/file/d/1sygt4W ... sp=sharing
[16.18] Desync Artillery trainin combat with bitters
Re: [16.18] Desync Artillery trainin combat with bitters
Thanks, this should be fixed in 0.16.20.