log
I get the same behavior in vanilla.Code: Select all
0.000 2018-01-23 06:26:50; Factorio 0.16.18 (build 35139, linux64, alpha)
0.000 Operating system: Linux
0.000 Program arguments: "/home/quyxkh/.factorio/bin/x64/factorio" "-c" "/home/quyxkh/.factorio/config/config.ini"
0.000 Read data path: /home/quyxkh/libexec/factorio/data
0.000 Write data path: /home/quyxkh/.factorio [1138466/1462487MB]
0.000 Binaries path: /home/quyxkh/libexec/factorio/bin
0.012 System info: [CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 16027MB]
0.013 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.044 Available display adapters: 1
0.044 [0]: resolution 1920x1080px at [0,0]
0.044 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.415 Initialised OpenGL:[0] GeForce GTX 1060 3GB/PCIe/SSE2; driver: 4.6.0 NVIDIA 387.34
0.416 Video memory size (dedicated/total available/current available): 3072/3072/2050 MB
0.447 Graphics settings preset: very-high
0.447 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: auto] [Shader: 1]
0.447 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.543 Loading mod settings BenchmarkProduction 0.0.3 (settings.lua)
0.545 Loading mod core 0.0.0 (data.lua)
0.556 Loading mod base 0.16.18 (data.lua)
0.652 Loading mod BenchmarkProduction 0.0.3 (data.lua)
0.684 Loading mod base 0.16.18 (data-updates.lua)
0.717 Checksum for core: 559828313
0.717 Checksum of base: 2437971663
0.717 Checksum of BenchmarkProduction: 85238757
0.815 Loading sounds...
0.838 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1516712492
0.838 Info PlayerData.cpp:72: Cloud player-data.json unavailable
0.910 Loaded shader file /home/quyxkh/libexec/factorio/data/core/graphics/shaders/game.glsl
0.910 Loaded shader file /home/quyxkh/libexec/factorio/data/core/graphics/shaders/zoom-to-world.glsl
0.910 Loaded shader file /home/quyxkh/libexec/factorio/data/core/graphics/shaders/alpha-mask.glsl
0.931 Initial atlas bitmap size is 16384
0.955 Created atlas bitmap 16384x16379 [none]
0.961 Created atlas bitmap 16384x9057 [none]
0.968 Created atlas bitmap 8192x8180 [compressed, mask]
1.097 Created atlas bitmap 8192x8192 [compressed, mask]
1.168 Created atlas bitmap 8192x4620 [compressed, mask]
1.169 Created atlas bitmap 8192x2068 [no-crop, trilinear-filtering, icon, light]
1.170 Created atlas bitmap 8192x924 [alpha-mask]
4.754 Atlases loaded from disk cache.
5.592 Sprites loaded
5.592 Convert atlas 8192x8180 to: compressed
7.703 Convert atlas 8192x8192 to: compressed
9.372 Convert atlas 8192x4620 to: compressed
10.643 Convert atlas 8192x2068 to: trilinear-filtering
10.762 Convert atlas 8192x924 to: alpha-mask
10.792 Custom inputs active: 26
10.834 Factorio initialised