Yinan wrote:Here you go: https://mods.factorio.com/mod/logistic-research-fix
Thanks, you guys, I appreciate it.bobingabout wrote:Just for your information, My Logistics mod DOES change when requester chests are unlocked (The Logistics system research) back down to blue science.
and as of my mod version 0.16.1, bumps the requester chest down to be included on Logistic robotics, so you have it from the start. The logistics system only unlocks the active provider and buffer chests now. (Logistics Robots only unlocks Passive provider and requester chests, no storage, and Construction robots only unlocks Storage)
My mod does however add a whole bunch of other stuff too though, Bots that go all the way up to Fusion powered MK5 that don't need to recharge, higher tier, faster belts and inserters, and 2 tiers of 2 branches of trains, a version that just goes faster, and has more storage space, and an armoured version.
The one thing I don't add however, is Loaders... and given how this whole Bot vs Belt stuff is going, I can see that it is actually a hole in my mod.
Though, if you did want a mod that just changes the requirements for the logistics system... I know back in 0.15 when they increased the requirements, someone made a mod to bring it back down to science pack 3, maybe it got updated to 0.16?