Server disconnects

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djmad
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Manual Inserter
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Joined: Tue Aug 30, 2016 10:16 pm
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Server disconnects

Post by djmad »

Version: 16.18 Multiplayer

If im playing at a multiplayer server, every time the server is saving the map, my clients looses the connection.

Test situation 1:
Server
-Port Forward (fortigate)
Internet
-NAT (Fortigate)
Client 1
-------------- Disconnect every 5 minutes

Test situation 2:
Server
-Port Forward (fortigate)
Internet
-NAT (Non Fortigate)
Client 2
-------------- No disconnect

Test situation 3:
Server
-VPN (fortigate)
Internet
-VPN (fortigate)
Client 1
-------------- no disconnects, but the same Internet lines as in Test 1


I narrowed it down, it seems to be an mistake in the NAT of my firewall which closes the connection if a save occures.
the problems startet with i thing version 15, because before i played for hours without disconnect.

as the Internet line is pretty stable (to the server in the 20ms range with no packetloss or duplicates at all) i think that there is some mistake in the udp implementation, or that a function has been added to the network stack, which the NAT does not understand and closes the connection.

It is now impossible to play longer as 5 minutes, because of autosaves or player connections on larger servers.

In every situation i instantly can reconnect and have full bandwidth aviable and can play lag-free
Attachments
factorio-current.log
(3.99 MiB) Downloaded 60 times
Server Disconnects (3).jpg
Server Disconnects (3).jpg (43.42 KiB) Viewed 559 times
Server Disconnects (2).jpg
Server Disconnects (2).jpg (831.3 KiB) Viewed 559 times
Server Disconnects (1).jpg
Server Disconnects (1).jpg (830.4 KiB) Viewed 559 times
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