[0.16.17] Unexpected Crash

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doc776@gmail.com
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[0.16.17] Unexpected Crash

Post by doc776@gmail.com »

Never had one before. Maybe mod related maybe not. I know the creative mod keeps glitching out some times with its disappearing acts, but not crashing. Using the bob+angels and few helper/cosmetic mods.

Few seconds before the crash:
- using the red blueprint cleared chunk of forest, was instant with creative mod
- knowing biters will attack on tree death, and i see them coming on mini map, i went running in their direction
- got to the herd and nearly ran past them with 3 exoskeletons boosting run speed and 10 personal lasers killing half of them
- crash

The mods folder is 500mb in size, need to upload? Nothing major on the map, very early game testing throughput with creative mod's assistance.
_autosave2.zip
save
(9.58 MiB) Downloaded 56 times
factorio-current.log
log
(172.6 KiB) Downloaded 63 times

posila
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Re: [0.16.17] Unexpected Crash

Post by posila »

Thanks for the report.
This has been fixed in the latest patch (0.16.18 released earlier today)

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