Can we get a pause with single tick step funcationality?
Moderator: ickputzdirwech
Can we get a pause with single tick step funcationality?
Working on complex circuitry where there are many signals active for only a single tick is very difficult to debug. The mod that offers something like this won't work for me because the input signals are changing constantly.
Re: Can we get a pause with single tick step funcationality?
For now, you can try setting the game speed to ludicrously slow levels and try working from there.
Code: Select all
/c game.speed=1
Re: Can we get a pause with single tick step funcationality?
"Active Pause" is the ultimate feature this game needs.
Pause, check inventory, unpause. Pause, check map, unpause. Pause, check wiring, unpause...
+1
Pause, check inventory, unpause. Pause, check map, unpause. Pause, check wiring, unpause...
+1