The underground belt fast replacing regular belt is a very nice improvement. I suggest doing the same thing with pipe-to-ground.
I think this suggestion is simple enough to not need more explanation
Underground pipe fast replaces regular pipe
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Re: Underground pipe fast replaces regular pipe
I support. Been setting up new refineries recently and was wondering why it wasn't implemented together with same feature for belts.
Re: Underground pipe fast replaces regular pipe
Yes, please!
"Adam fell that men might be; and men are, that they might have joy."
Re: Underground pipe fast replaces regular pipe
I think most of the time, we would get annoyed if every single pipe segment between two UG pipes segments was removed on construction. This would be *partially* avoided if only the pipes facing the same direction was affected, but afak pipes don't have rotation, only connection to neighboring pipes.
Re: Underground pipe fast replaces regular pipe
Belts don't delete everything either. They delete entities only if everything inbetween is belt, even if one is missing, they won't delete anything (unless they just patched it lol) just make underground pipes do the same, situations in which they might delete something that was supposed to stay in such case are rare in my experience.DanGio wrote:I think most of the time, we would get annoyed if every single pipe segment between two UG pipes segments was removed on construction. This would be *partially* avoided if only the pipes facing the same direction was affected, but afak pipes don't have rotation, only connection to neighboring pipes.