I think this suggestion is simple enough to not need more explanation

Moderator: ickputzdirwech
Belts don't delete everything either. They delete entities only if everything inbetween is belt, even if one is missing, they won't delete anything (unless they just patched it lol) just make underground pipes do the same, situations in which they might delete something that was supposed to stay in such case are rare in my experience.DanGio wrote:I think most of the time, we would get annoyed if every single pipe segment between two UG pipes segments was removed on construction. This would be *partially* avoided if only the pipes facing the same direction was affected, but afak pipes don't have rotation, only connection to neighboring pipes.