[0.10.0] New game dialog doesn't fit screen with mods

This subforum contains all the issues which we already resolved.
Airat9000
Smart Inserter
Smart Inserter
Posts: 1418
Joined: Fri Mar 28, 2014 12:32 am
Contact:

[0.10.0] New game dialog doesn't fit screen with mods

Post by Airat9000 »

graphics are not enough place to monitor .. after setting mods

windows 7 64bit 1368х768

At least as supporting or decrease font size

screen
10.06-56.jpg
10.06-56.jpg (187.68 KiB) Viewed 3419 times
theit8514
Inserter
Inserter
Posts: 47
Joined: Sun Apr 20, 2014 2:11 am
Contact:

Re: [0.10.0] graphics are not enough place

Post by theit8514 »

As a work around you can go into the mods settings and find the autoplace-control type for ones you aren't going to modify and change the richness value to false. The ore will still spawn in the world but it won't be visible on that screen.

Ex. gold ore from OreTech:

Code: Select all

  {
    type = "autoplace-control",
    name = "gold-ore",
    richness = true,
    order = "g-o"
  },
Granted, that list should probably be embedded in a frame so you can scroll it up and down.
kovarex
Factorio Staff
Factorio Staff
Posts: 8207
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [0.10.0] New game dialog doesn't fit screen with mods

Post by kovarex »

Hello, thank you for the report.
It has been solved for 0.10.1 now, I added scrollpane element to the gui that is activated when the window would get too large.
sillyfly
Smart Inserter
Smart Inserter
Posts: 1101
Joined: Sun May 04, 2014 11:29 am
Contact:

Re: [0.10.0] New game dialog doesn't fit screen with mods

Post by sillyfly »

Is it applied to all UI elements? Because the map editor panel has the exact same problem...
Airat9000
Smart Inserter
Smart Inserter
Posts: 1418
Joined: Fri Mar 28, 2014 12:32 am
Contact:

Re: [0.10.0] New game dialog doesn't fit screen with mods

Post by Airat9000 »

kovarex wrote:Hello, thank you for the report.
It has been solved for 0.10.1 now, I added scrollpane element to the gui that is activated when the window would get too large.
the way technology exact same problem ..
kovarex
Factorio Staff
Factorio Staff
Posts: 8207
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [0.10.0] New game dialog doesn't fit screen with mods

Post by kovarex »

It is there as well
Post Reply

Return to “Resolved Problems and Bugs”