[MOD 0.12.12+] Advanced Logistics System 0.2.13

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Zombo
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by Zombo »

Liquid5n0w wrote:I am missing this mod! The stock version in 15 tells you how much, but doesn't help you find it!
+1 Same up here, I can't find my stuff anymore ^^
Rseding91
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by Rseding91 »

Zombo wrote:
Liquid5n0w wrote:I am missing this mod! The stock version in 15 tells you how much, but doesn't help you find it!
+1 Same up here, I can't find my stuff anymore ^^
Why would you ever need to find it? Just do a request and the robots bring the stuff to you.
If you want to get ahold of me I'm almost always on Discord.
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mickael9
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by mickael9 »

@Rseding91: yeah, but this mod also does it for non-logistic chests too

Anyway, I've fixed the mod so it works in 0.15
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advanced-logistics-system_0.5.0.zip
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Outsider
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by Outsider »

Didn't realize that anyone would still be interested in this mod now that a similar interface is available in-game :)

Thanks to mickael9 again for keeping this updated, a new release of 0.15.x with a few small changes is now up on the Mods Portal and on github
Advanced Logistics System - Provides a detailed view of your logistics network and the items within it
Diedel
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by Diedel »

Outsider wrote:Didn't realize that anyone would still be interested in this mod now that a similar interface is available in-game :)

Thanks to mickael9 again for keeping this updated, a new release of 0.15.x with a few small changes is now up on the Mods Portal and on github
The one in game has neither a sort nor filter as far as i can tell, maybe i am blind though.

Anybody else having problems with the new version, because regardles of keybind nothing shows up for me ? I will ty to see if it works without any mods, but that will take a bit.
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by Zombo »

mickael9 wrote:@Rseding91: yeah, but this mod also does it for non-logistic chests too

Anyway, I've fixed the mod so it works in 0.15
Sorry I didn't see your answer. But yes, that is one of the reasons. I'm not at my pc right now, but I remember that the sorting and filtering was much better. I like the new interface of the built in overview, but I think it should go more in the direction of this mod
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by Rookzor »

Diedel wrote:...

Anybody else having problems with the new version, because regardles of keybind nothing shows up for me ? I will ty to see if it works without any mods, but that will take a bit.
Yea, same here.
It doesn't show the icon in top left corner and the hotkey doesn't open the window either. I tried even the version marked 0.5.0 here in comments but its the same. And yet, it doesn't work even without any other mods.
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mickael9
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by mickael9 »

Did you research it?
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by Zombo »

Dammit. No I didn't. I had it researched in 0.14 and deleted the mod on my way to 0.15. I wasn't aware, that I had to research it again.
Thank you, it's so wonderful to have this mod again. It's great work!
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by gendalf »

add information about all currently requested and in process of delivery items, so that I could clearly see if the items are missing, instead of the robot just recharging somewhere.
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by MisterFister »

Can anyone enlighten me as to how to *use* the information from this mod in a constructive way? It tells me that I have a certain number of stone walls, for example, some in logchests and some in offline chests. I seem to recall a rather recent occasion where this mod would help me locate the chests in question, particularly the offline chests. I'm having a hard time gleaning that location info. :(
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by NeilN »

Any plans to update this for 0.16?
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by koopa »

Would like an update to 0.16 too, I'm missing this mod !
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by dognosh »

Yup, me too :)
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by koopa »

Check this:

https://github.com/FrancoisH/advanced-logistics-system

I couldn't get it to work but it seems to be working for some people.

Edit:
Well I know why it doesn't work, begining with 0.16.8 the function full_or_satisfied_requesters was removed from LuaLogisticNetwork. So someone better than me will have to check the mod and make the corrections.
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by smeagol001 »

so how are the chances to get this revived?
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by tpreissler »

Hi,

it appears... that https://github.com/lingo/advanced-logistics-system was "working" with some earlier 0.16.x versions.
Unfortunately I just tried this against 0.16.36 and - it doesn't work unfortunately.

When pressing "N" something's happening, as the robotports stop spinning, but nothing comes up.

I will raise an issue on that page.


Cheers

Thomas
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antico
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by antico »

I've managed to get it to work by tweaking the code a bit, you can't craft the gizmo, but the icon on top left and the N hotkey works, I'm not a coder thou, so don't be to harsh :)

https://nofile.io/f/nc5wuCeTGRV/advance ... _0.6.1.zip
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by henrikst4rr »

antico wrote:I've managed to get it to work by tweaking the code a bit, you can't craft the gizmo, but the icon on top left and the N hotkey works, I'm not a coder thou, so don't be to harsh :)

https://nofile.io/f/nc5wuCeTGRV/advance ... _0.6.1.zip
thx dude, someone else should maintain this mod, the original dev DiED
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Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Post by tabytac »

Can somebody make a fork of this mod for 0.17? Useful to see how may robots are charging and things!
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