What is it really used for? 1.3.3
- Fix crash with migrating existing saves.
Do you see that file in the right place when you have extracted it? Should be what-is-it-really-used-for_1.3.4/graphics/arrow_left.png. I can only think that it must have not extracted properly? Perhaps for example you ran out of disk space when extracting?aklesey1 wrote:Version 1.3.4
Error when laucnh https://yadi.sk/i/x16Uy6f53Tk83a
I'm playing with extracted archives, if i'll not extract archive there's no error with launch, so what can cause this error with missed graphics file?
Так что попробуй всё удалить и распаковать зановоaklesey1 wrote:This is excluded, its many space on my disk, its strange that this error happening only this ur mod when i'm extracting archive, and only with 1.3.4 version, no problem with early versions
Can this file be corrupted? Some error with extracting of this file?
Уже пробовал раз 5, тот же результат - ошибка при запускеSchmarotzer wrote:I extracted now 1.3.4, removed zip-file. And it works niceТак что попробуй всё удалить и распаковать зановоaklesey1 wrote:This is excluded, its many space on my disk, its strange that this error happening only this ur mod when i'm extracting archive, and only with 1.3.4 version, no problem with early versions
Can this file be corrupted? Some error with extracting of this file?
that's because they have a different internal nameSander_Bouwhuis wrote:Could you please add the electronic logic board from Bob's mods to your mod? It's really annoying I can't search for it.
I think there are a couple of other things that also don't work.
Try "processing circuit" (that's the vanilla one it replaces.)Sander_Bouwhuis wrote:Do you know what the internal name is? When go there indirectly through a component of electronic logic boards I DO see the boards. But, searching for electronic, or logic, or board doesn't work.
straight from bob electronic mod locale fileSander_Bouwhuis wrote:Do you know what the internal name is? When I go there indirectly through a component of electronic logic boards I DO see the boards. But, searching for electronic, or logic, or board doesn't work.
Ok, I would not have guessed that since not a single word is the same. It's really a shame it doesn't work properly.featherwinglove wrote:Try "processing circuit" (that's the vanilla one it replaces.)Sander_Bouwhuis wrote:Do you know what the internal name is? When go there indirectly through a component of electronic logic boards I DO see the boards. But, searching for electronic, or logic, or board doesn't work.
I tried this mod but thought 'What is it used for' more convenient. Now, I may have to either reconsider, or learn all of the internal names.steinio wrote:FNEI let's you select the item from the crafting menu. I would recommend this.
https://mods.factorio.com/mod/FNEI
Aha! Are these the only names that are different that you know of?kingarthur wrote:straight from bob electronic mod locale fileSander_Bouwhuis wrote:Do you know what the internal name is? When I go there indirectly through a component of electronic logic boards I DO see the boards. But, searching for electronic, or logic, or board doesn't work.
internal name/ingame name
electronic-circuit=Basic electronic board
advanced-circuit=Electronic circuit board
processing-unit=Electronic logic board
advanced-processing-unit=Electronic Processing board
Indeed, but without better support from the devs it's the best we can do, names-wise.Sander_Bouwhuis wrote:Ok, I would not have guessed that since not a single word is the same. It's really a shame it doesn't work properly.
A few of Angel's items are also troublesome, yes. Mostly the items related to the custom ores because the terms like 'saphirite' don't appear in the internal names.Sander_Bouwhuis wrote:Also, I plan to add Bob-Angel's mods to my next playthrough after having done Bob's mods. Are there also a bunch of unknown items there?
ya the only major ones i remember from angels that dont show up by name is the ores and all the different sort-able products. it get them all you have to do is search for something like "angel-ore-" and number 1 thru 6 to get the ore and its products. thankfully they are number in the same order they appear in the crafting menu. so far left is one, far right is number 6.Coppermine wrote:A few of Angel's items are also troublesome, yes. Mostly the items related to the custom ores because the terms like 'saphirite' don't appear in the internal names.Sander_Bouwhuis wrote:Also, I plan to add Bob-Angel's mods to my next playthrough after having done Bob's mods. Are there also a bunch of unknown items there?
The devs are aware. There's a thread about it. But they don't want to make the changes we would like.Sander_Bouwhuis wrote:Thanks for the info guys (or gals).
It's a major bummer it doesn't work. I really hope one of the devs sees this post and fixes this. As it stands now it's a huge problem.