
I've been building a massive base since 0.9.8 came out, my goal was to have assembling machines running non stop for all 3 different level 3 modules. As my base got bigger, my fps started dropping, so I tried lowering the graphics quality, but this didn't help. My guess is, there are too many calculations to be done withing 1 tick, so the game slows down. I've been playing around 2 x 8 hours over the last two days, and the Play Time has increased 3 hours (according to the Load Game dialog) in total..
some save games and their file sizes:
0.9.8 - playtime 69 hours - file size 30 mb (save game)
0.10.0 - playtime 70 hours - file size 44 mb
0.10.0 - playtime 71.5 hours - file size 89 mb
0.10.0 - playtime 73.5 hours - file size 155 mb (save game)
between the last 2 saves, i probably played 10 hours, where the game only says 2 hours. The file size has almost doubled.
The base in 0.9 was already massive, frame rate around 24 fps, autosave took around 8 seconds. With 0.10 the autosave was much much better, 1 second or less, but after a couple of days play the frame rate has dropped to 14 fps, and the save time is 10+ seconds. The game is now so slow that's it's completely unplayable.
The goal of this post is not to look for a quick solution, because i can't think of one, but more to show what happens as bases grow bigger, on not so fast computers. I'm guessing the file size exploding has to do with the new replay function, maybe there should be an option to turn it off?
Also, maybe players with faster computers can try my saves, see what frame rate they get?