Please see
https://forums.factorio.com/forum/vie ... 716#p27459
It should not be marked resolved, this is most definitely still a bug. It happens to me quite regularly, even when there is nothing in the way for 2-3 tiles of space. As the poster said, save/load fixes the issue.
[0.9.8] sometimes can't place blueprints
[0.9.8] sometimes can't place blueprints
Last edited by squisher on Mon Jun 30, 2014 6:00 pm, edited 3 times in total.
Re: [0.9.8] sometimes can't place blueprints
I have played with this trying to reproduce this issue but without any success for a while. It would be really helpful if someone managed to create a reproducible scenario for this (I know it is hard because save / load fixes the issue, still ... ).
Re: [0.9.8] sometimes can't place blueprints
I've just had this problem in my game. It was weird since it was only a specific spot that didn't work (although everything was green). One tile up or down worked just fine. Unfortunatly I doubt I can reproduce it, but i'll give it a trie.
Re: [0.9.8] sometimes can't place blueprints
How do you even place blueprints that have been created, when I place a blueprint it always instantly disappear
Re: [0.9.8] sometimes can't place blueprints
Have you researched blueprints yet?
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Re: [0.9.8] sometimes can't place blueprints
ugh, this just happened to me again in 0.10.1. I even reproduced it a couple times by repeating about 5 minutes worth of random things, but couldn't isolate the reason. As usual, the saving and loading fixes it. I compared F5 debug graphics before and after, and saw no differences. The blueprint was relatively small, containing 42 walls, 21 turrets, and 3 medium power poles.
I did notice one thing: when I saved, the blueprint was still on my cursor ready for me to place it with a click. When I loaded, it was a different rotation on my cursor than when I saved. I checked, and saw that normally, it remembers the rotation before and after the save. Is it possible that sometimes the rendered rotation is different than "stored" rotation?
I did notice one thing: when I saved, the blueprint was still on my cursor ready for me to place it with a click. When I loaded, it was a different rotation on my cursor than when I saved. I checked, and saw that normally, it remembers the rotation before and after the save. Is it possible that sometimes the rendered rotation is different than "stored" rotation?
Re: [0.9.8] sometimes can't place blueprints
Happened to me in 0.10.2. I was placing some rail blueprints and switched from one (curve) blueprint to another (long straight) and... couldn't palce it. No matter how hard I tried and even at some distance of location. I could place other blueprint though.
Save/Load fixed it.
Save/Load fixed it.
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Re: [0.9.8] sometimes can't place blueprints
Still happening as of 10.3
Re: [0.9.8] sometimes can't place blueprints
Fixed for 0.10.5
P.S.
The reproduction steps:
P.S.
The reproduction steps:
- Start game
- Take rail to cursor, rotate once to right.
- Put rail down
- Take blueprint
- For building check, the direction is different than for building and constructing.