A player tried to join my server. He got stuck perpetually in a desync loop. I couldn't even kick him as he desynced before his player was even created.
https://cdn.discordapp.com/attachments/ ... nknown.png
[16.12] Desync loop
Re: [16.12] Desync loop
How often did he desync? Post the server log please.
Re: [16.12] Desync loop
He desyncs before he ever joined. And it kept happenening every time he'd finish downloading the map.
His name only ever appear once in the log (note, I have a busted script that has inflated the log file, but it hasn't caused problems for any of the other players to have played):
Line 166378
His name only ever appear once in the log (note, I have a busted script that has inflated the log file, but it hasn't caused problems for any of the other players to have played):
Line 166378
Code: Select all
102908.893 Refusing connection for address (194.114.129.75:51491), username (umbrax). UserVerificationMissing
- Attachments
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- factorio-current.zip
- (894 KiB) Downloaded 41 times
Re: [16.12] Desync loop
If it is only the one player having problems and other players are fine, it might be something wrong on his side. Are you in contact with him?
Re: [16.12] Desync loop
I am not. But his constant downloading did harm the experience for everyone else on the server until I banned/unbanned him.
Re: [16.12] Desync loop
Do you know if this save was a 0.15 save loaded directly on the server?
Or was it migrated through multiple versions of 0.16?
Or was it migrated through multiple versions of 0.16?
If you want to get ahold of me I'm almost always on Discord.
Re: [16.12] Desync loop
This was a 0.16 game from start to finish. I think started on 16.11 and moved to 16.12.