How does the train pathfinder work in 0.15.40?

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Dragony
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How does the train pathfinder work in 0.15.40?

Post by Dragony »

Hi,

I have 140 trains in my factory right now and I suffer from the fact that the pathfinder is not intelligent. I have several problems causing massive stop-go traffic and even complete jams when "what are you fucking doing here?!?!?!"-trains enter a station where they are not supposed to go. This happens not often, maybe once every 30 minutes. Still it causes a complete jam. It is a matter of 1-2 minutes until 100 trains are jammed all around the base if THAT happens.

I dont want to post 100 images of all of my problems, I just want to ask if there is a rule-set where I can read how the pathfinder works in the most recent 0.15 version, so I can implement dirty work-arounds to compensate for the lack of intelligence. To fix that a metal train enters an acid station where a idle train is waiting forever (because it has no job) might be impossible, if I dont want to just pick up the idling acid train.
Bilka
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Re: How does the train pathfinder work in 0.15.40?

Post by Bilka »

Update to 0.16, that might fix your problems.
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Zavian
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Re: How does the train pathfinder work in 0.15.40?

Post by Zavian »

If you are having those problems in 0.15, I'm wondering whether you are experiencing viewtopic.php?t=54042 (Which is fixed in 0.16).
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