nuclear fuel for trains added in .16?

Post all other topics which do not belong to any other category.
bassgoonist
Manual Inserter
Manual Inserter
Posts: 1
Joined: Fri Dec 15, 2017 6:46 pm
Contact:

nuclear fuel for trains added in .16?

Post by bassgoonist »

I didn't see this listed, but I see a recipe for nuclear fuel, 1 rocket and 1 u-235 yields 1 nuclear fuel (60 second build time), with 1.21 gj and 250% acceleration bonus. Also, stack size 1, ha
User avatar
Proxy
Fast Inserter
Fast Inserter
Posts: 165
Joined: Mon Mar 30, 2015 11:10 am
Contact:

Re: nuclear fuel for trains added in .16?

Post by Proxy »

bassgoonist wrote:I didn't see this listed, but I see a recipe for nuclear fuel, 1 rocket and 1 u-235 yields 1 nuclear fuel (60 second build time), with 1.21 gj and 250% acceleration bonus. Also, stack size 1, ha
it is fuel, so it also works in furnaces and cars, etc.

but how does that work, how do you turn Nuclear fuel into chemical fuel?

also there is research for it

Image
Koub
Global Moderator
Global Moderator
Posts: 7784
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: nuclear fuel for trains added in .16?

Post by Koub »

Proxy wrote:but how does that work, how do you turn Nuclear fuel into chemical fuel?
Technology. A high enough technological level will be undistinguishable from magic.

It's a fuel, in all its aspects. Can be used in a burner, can be used to power a vehicle, ...
Koub - Please consider English is not my native language.
Tekky
Smart Inserter
Smart Inserter
Posts: 1040
Joined: Sun Jul 31, 2016 10:53 am
Contact:

Re: nuclear fuel for trains added in .16?

Post by Tekky »

It's nice to see that this has now been implemented, after it was suggested 5 months ago in the following thread:

viewtopic.php?f=6&t=51421 Nuclear Powered Trains

Also, this thread is related:

viewtopic.php?f=6&t=45564 Locomotives on Rocket-Fuel/Uranium - Cosmetics ;-)
User avatar
Tesse11ation
Fast Inserter
Fast Inserter
Posts: 186
Joined: Sat Mar 05, 2016 12:59 am
Contact:

Re: nuclear fuel for trains added in .16?

Post by Tesse11ation »

Ahh, what a relief. The only thing I ever wanted in this game. :D
ImageImage
System Specs
OS: Windows 10 Professional 64 Bit
CPU: AMD Ryzen 5 3600X (@~3.8 gHz)
GPU: Nvidia RTX 2080
RAM: 32GB DDR4 (2400)
DRIVES: 2x 1TB NVMe SSD, 1x 6TB HDD
golfmiketango
Filter Inserter
Filter Inserter
Posts: 549
Joined: Fri Jan 29, 2016 2:48 am
Contact:

Re: nuclear fuel for trains added in .16?

Post by golfmiketango »

Anyone managed to produce this object in a machine? I tried un-researching and re-researching kovarex enrichment but it still does not appear as an option to build the stuff in an assembly machine.
User avatar
impetus maximus
Smart Inserter
Smart Inserter
Posts: 1299
Joined: Sat Aug 20, 2016 10:07 pm
Contact:

Re: nuclear fuel for trains added in .16?

Post by impetus maximus »

golfmiketango wrote:Anyone managed to produce this object in a machine? I tried un-researching and re-researching kovarex enrichment but it still does not appear as an option to build the stuff in an assembly machine.
you need to use a centrifuge. ;)
FactorioParadox
Long Handed Inserter
Long Handed Inserter
Posts: 91
Joined: Sat Sep 23, 2017 10:58 pm
Contact:

Re: nuclear fuel for trains added in .16?

Post by FactorioParadox »

So basically a way to use Nuclear Power without shelling out a good chunk of your resources for a reactor as well as powering cars Fallout style? Okay.
User avatar
MeduSalem
Smart Inserter
Smart Inserter
Posts: 1686
Joined: Sun Jun 08, 2014 8:13 pm
Contact:

Re: nuclear fuel for trains added in .16?

Post by MeduSalem »

That is really a thing now? :/
cbhj1
Fast Inserter
Fast Inserter
Posts: 170
Joined: Tue Apr 25, 2017 2:53 pm
Contact:

Re: nuclear fuel for trains added in .16?

Post by cbhj1 »

FactorioParadox wrote:So basically a way to use Nuclear Power without shelling out a good chunk of your resources for a reactor as well as powering cars Fallout style? Okay.
need to go back further...
golfmiketango
Filter Inserter
Filter Inserter
Posts: 549
Joined: Fri Jan 29, 2016 2:48 am
Contact:

Re: nuclear fuel for trains added in .16?

Post by golfmiketango »

impetus maximus wrote:
golfmiketango wrote:Anyone managed to produce this object in a machine? I tried un-researching and re-researching kovarex enrichment but it still does not appear as an option to build the stuff in an assembly machine.
you need to use a centrifuge. ;)
Ah, thank you! I was misled by the wiki.... maybe I can fix that myself.
User avatar
impetus maximus
Smart Inserter
Smart Inserter
Posts: 1299
Joined: Sat Aug 20, 2016 10:07 pm
Contact:

Re: nuclear fuel for trains added in .16?

Post by impetus maximus »

golfmiketango wrote: Ah, thank you!
you are welcome. :)
FactorioParadox
Long Handed Inserter
Long Handed Inserter
Posts: 91
Joined: Sat Sep 23, 2017 10:58 pm
Contact:

Re: nuclear fuel for trains added in .16?

Post by FactorioParadox »

cbhj1 wrote:
FactorioParadox wrote:So basically a way to use Nuclear Power without shelling out a good chunk of your resources for a reactor as well as powering cars Fallout style? Okay.
need to go back further...
Except we don't have flux capacitors. :P
N35t0r
Burner Inserter
Burner Inserter
Posts: 16
Joined: Sat Aug 23, 2014 9:29 pm
Contact:

Re: nuclear fuel for trains added in .16?

Post by N35t0r »

Now we definitely need fuel bonuses for burner inserters. Imagine the power of a nuclear-inserter!
Carl
Inserter
Inserter
Posts: 45
Joined: Mon Mar 07, 2016 10:25 pm
Contact:

Re: nuclear fuel for trains added in .16?

Post by Carl »

Best guess for whats happening. Nuclear saltwater driving a power turbine.
Post Reply

Return to “General discussion”