[0.16.4] Huge lag when switch from map-view to zoom-to-world

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Wakaba-chan
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[0.16.4] Huge lag when switch from map-view to zoom-to-world

Post by Wakaba-chan »

Factorio version: 0.16.4, Steam
OS: Windows 7 x64

In 0.16 I noticed that sometimes there become huuuuuge lag (about 30 secs) when zooming map to zoom-to-world view. In 0.15 there was everything alright. I can't actually catch situations when this bug appears, because when I redo the same thing on the same place, it works ok. But when next time biters attack and I quickly try to look there with zoom-to-world feature - everything hangs again.

I'm sorry for such an unclear report, but it really annoying me for several days and I really surprised there is not a single another report on this forum about it.

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Re: [0.16.4] Huge lag when switch from map-view to zoom-to-world

Post by posila »

Wakaba-chan wrote:and I really surprised there is not a single another report on this forum about it.
It is probably specific to your machine, so factorio-current.log and your save file would be helpful.

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Re: [0.16.4] Huge lag when switch from map-view to zoom-to-world

Post by Wakaba-chan »

posila wrote:
Wakaba-chan wrote:and I really surprised there is not a single another report on this forum about it.
It is probably specific to your machine, so factorio-current.log and your save file would be helpful.
Yes, sure. Though, as I said, it's hard to reproduce and I still can't catch the moment when this lag appears...
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Re: [0.16.4] Huge lag when switch from map-view to zoom-to-world

Post by Loewchen »

Try if "Video memory usage: high" helps.

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Re: [0.16.4] Huge lag when switch from map-view to zoom-to-world

Post by posila »

Thanks for the report.
It should be better in 0.16.5

I agree with Loewchen your graphics card should handle medium or even high video memory usage setting, but thank you for testing 'low' setting :)

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Re: [0.16.4] Huge lag when switch from map-view to zoom-to-world

Post by Wakaba-chan »

Loewchen wrote:Try if "Video memory usage: high" helps.
Thank you! You right, seems like this solves the problem! At least, there was not a single lag for the last day.

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