hi all ..
question and the idea
I would like to mod Petrochemical
1) change the oil content
instead of percentages (%) in barrels of oil
example of 110% to 110 million barrels
2 and several kinds of drilling rigs in the level of production, etc.
Oil mod
Re: Oil mod
I don't think we have much control over how a liquid resource works. But one way to work around it would be to have a custom "oil ore" type of resource that drops a "barrel of oil" item. You then set-up a conversion recipe that turns this item into normal fluid oil.
DT-Extend - DyTech ores and other things.