[TOGos][0.16.1] Cliffs with plants directly on top of them

We are aware of them, but they have low priority. We have more important things to do. They go here in order not to take space in the main bug thread list.
clusterfack
Inserter
Inserter
Posts: 23
Joined: Wed Oct 12, 2016 1:44 am
Contact:

[TOGos][0.16.1] Cliffs with plants directly on top of them

Post by clusterfack »

This is a visual bug that showed up pretty quickly, I started walking away from the spawn and found plant textures directly 'on' the cliffs.

No mods were being used at the time.

Image
Attachments
factorio-current.log
(4.49 KiB) Downloaded 66 times
cliffplant.zip
(3.33 MiB) Downloaded 68 times
Twinsen
Factorio Staff
Factorio Staff
Posts: 1354
Joined: Tue Sep 23, 2014 7:10 am
Contact:

Re: [TOGos][0.16.1] Cliffs with plants directly on top of them

Post by Twinsen »

Will consult with GFX guys if this is a problem worth fixing.

Last we looked at it, we said it's ok since it adds some diversity, but it never looked quite like this.
Zavian
Smart Inserter
Smart Inserter
Posts: 1649
Joined: Thu Mar 02, 2017 2:57 am
Contact:

Re: [TOGos][0.16.1] Cliffs with plants directly on top of them

Post by Zavian »

Well in real life plants do sometimes grow on cliffs.
Image
Loewchen
Global Moderator
Global Moderator
Posts: 9274
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: [TOGos][0.16.1] Cliffs with plants directly on top of them

Post by Loewchen »

The only weird looking thing are the plane shadows of the plants on the vertical cliffs.
Twinsen
Factorio Staff
Factorio Staff
Posts: 1354
Joined: Tue Sep 23, 2014 7:10 am
Contact:

Re: [TOGos][0.16.1] Cliffs with plants directly on top of them

Post by Twinsen »

GFX mentioned it does not look that broken. Most of the times it looks like plants on cliffs which is good.
Extreme situations like the one above are quite rare.
Post Reply

Return to “Minor issues”